It takes some getting used to, and it’s harder to get competent with sliding around corners compared to other rally games, though it doesn’t have the same precision as Absolute Drift – which I found a tad trickier. However, this was the hardest element for me – the camera angles – as first-person is my preferred position (that’s what she said, dad joke #42). The camera perspective works great here using the cinematic chase viewpoints. The new area, Kenya, is beautiful and comes with the Art of Rally Switch edition on launch, but Finland has to be my favourite with its winding roads. It’s an excellent feature, though and will make a difference if you’re having a hard time. I would often adjust the settings once or twice – typically the accelerator sensitivity, then learn how the vehicle handles rather than fart-arse with the sensitivity as there was too much faffing. If you’re struggling with the handling, it’s possible to adjust quite a range of parameters that genuinely make the car respond differently. Do note that the game doesn’t get any easier in handling, but the times to finish are a bit more flexible. Novice is a good starting position, then working your way up to Normal, the more demanding levels. Easy is exactly that and gives you far too much room to make mistakes. Each difficulty setting is perfectly tweaked. One of the greatest aspects of Art of Rally, other than the gorgeous presentation (music included), is progression. It’s a pretty big game, and while you’ll likely take a few minutes or so per stage, playing the game does feel like a season-long event, but with decent pacing. Each year will feature several rallies consisting of multiple stages. I want to say that each car handles differently, but I tended to stick with the same old models whenever I could. In short, it’s not until the end of a race you’ll know how good it was, so you have to have that blind faith and push yourself. If having a bad run, it’s possible to restart a stage multiple times, but at the sacrifice of unlocking cars or liveries. The most important thing to note is your time in the top right of the screen and the stage progression on the left. Source: NintendoĪrt of Rally Switch applies the minimalist approach, and that applies to the customisable HUD.
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